AI Insights · Timothy · July 2024
Top 5 Fidget Toys Games Performance in Denmark, Q2 2024
Discover the performance of the top five Fidget Toys Games applications in Denmark for Q2 2024, with insights on downloads, revenue, and weekly active users.
The second quarter of 2024 saw varied performance across the top five Fidget Toys Games applications in Denmark. Let's delve into the trends in downloads, revenue, and weekly active users for these apps.
Fidget Toys Trading: 3D Pop It from Freeplay LLC experienced fluctuating downloads, peaking at 592K in early May and ending with 416K in late June. Weekly active users followed a similar trend, starting at 1.6K in early April, peaking at 1.9K in early May, and closing at 1.4K in June. Revenue was minimal, with only two weeks showing earnings, $3 in early April and $4 in mid-June.
Fidget Toys 3D by Tran Dinh Hung saw a significant rise in downloads, starting at 79K in early April and reaching a peak of 785K in late May before declining to 230K by late June. Weekly active users climbed from 766K in early April to a high of 2.1M in late May, ending at 1.1M in June. Revenue showed minor fluctuations, with peaks of $7 and $10 in late May and early June, respectively.
Antistress - Relaxing games by Moreno Maio maintained consistent downloads, averaging around 160K per week. Weekly active users remained stable, hovering around 1.2K to 1.3K. Revenue saw a notable peak of $28 in early May but generally stayed within the range of $1 to $25 throughout the quarter.
Spinner Merge from Sunday.gg had steady download numbers, with a peak of 265K in late April and a low of 89K in early June. Weekly active users were relatively stable, starting at 2.1K in early April and ending at 2.1K in late June. Revenue was negligible, with only a single week showing $5 in mid-May.
Pop Us! by SayGames LTD saw a gradual increase in downloads, starting at 122K in early April and reaching 201K by late June. Weekly active users also showed an upward trend, beginning at 374K in early April and ending at 370K in late June. There was no reported revenue throughout the quarter.
For more detailed insights and data, visit Sensor Tower.